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K-3D 0.7.8.0

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September 10 2011

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K-3D 0.7.8.0


Description

K-3D is free-as-in-freedom 3D modeling, animation, and rendering system for GNU / Linux Posix, and Win32 operating systems. K-3D features a robust, object-oriented plugin architecture, designed to fit the needs of professional artists, and is designed-the-ground-up to generate motion-picture-quality animation using RenderMan-compliant renderers. We strongly recommend the Aqsis render engine for use with K-3D.K-3D 's innovative system of interactive tutorial will show you the basic use of the program. New tutorials can easily be recorded and shared with the rest of the 3D community.K you can create and edit documents in real time OpenGL multiple solid, shaded, texture mapped views. You can even model, animate, and interact with animations while playing back for maximum productivity! Here are some key features of "K-3D": · Camera: pan / tilt, zoom, dolly, modeling and tripod modes. · Display modes: Detailed selection of visible features. · Hide / Unhide geometry. · Scene graph procedual powerful modeling with complete modeling history. · Selection: Objects, meshes, faces, edges, patched, curves, point groups, point. · Types of geometry: Polygon, NURBS, subdivision, blobby. · 3D Primitives: Cone, circle, cushion, cylinder, disc, Torus grid, paraboloid, polyhedon, sphere. · Boolean modeling operations. · Text: FreeType? . · Support instantiation: Create duplicates without adding gemometry to the scene. · Directed Acyclic Graph (DAG) allows arbitrary data streams - any object property can be connected to all things consistent. · Animate any value. Unlimited number of animation channels. · Bezier curve channels. · Animate modeling operations. Textures · with 16-bit floating bitdepth. · Procedual Renderman shaders. · Full RenderMan Support: Aqsis, Pixie, BMRT, PRMan, 3Delight, Render Dot C · extensible support for alternates and renderers models: YafRay. · Render OpenGL previews to disk. · Engine Python (preferred for new script development). · K3DScript engine (minimal scripting engine for tutorials / macros). · JavaScript engine (legacy script engine). • Support for alternate script engine plugins and environments. · Basic 2D composition. · Bitdepth 16-bit float per channel. · Geometry Formats: AC3D, ASCII Scene Export, Apple QuickDraw? 3D, AutoCad, Ayam, DirectX? GNU triangulated surfaces, Quake II, PDB, RenderMan Interface ByteStream, VRML, Wavefront ... (some of them depend on PLIB installation) Image Formats: JPEG · (all platforms). · PNG (all platforms). · TIFF (all platforms). · OpenEXR (requires a plug-in OpenEXR optional). · BMP (requires optional ImageMagick? Plugin). · SUN (requires optional ImageMagick? Plugin).


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