SCOURGE is a Rogue-like game in the fine tradition of NetHack and Moria. Project sporting arm of a graphical interface, similar to glHack or eye.Game Falcon Controls: F1 - Toggle fullscreen (on most systems) left mouse click - open / close doors, Move group / person (click the element not drag! Click again to drop issue. However, there is a click and drag to move items from containers ... confusing, I know.) right click - Get info on item - Inventory (Party Info) o - OptionsEsc - Exit mission1, 2, 3,4 - Select a player to control0 - Toggle Group / controlf solo - Cycle through group training [,] - Zoom in / outarrows - Move stage (the same as moving mouse over the edge of the screen.) CTRL + arrows - Rotate the scene (like CTRL + mouse move on the edge of the screen.) (Shift made the most of two work slower.) -- When moving objects, move the mouse over a creature and click again to drop / give them to some creature. Selected creatures glows blue. You can get / move items in places that you can achieve. You can reach through walls w / oa spell.-When you try to open doors, the door will not open (or almost) if something blocks its path. Here are some key features of "scourge" · Multi-level, random dungeons scroll. Populated by many, vermin formidable exterminatin yer 'pleasure · controls a group of four Adventurers of the former as they try to find dignity in their new profession · an interactive world of objects, characters, spells, enemies and pitfalls · multiple missions per level, if you decide to go into dungeons that What's new in this version: [read full changelog] · with Chapter 12 of the story ended, the game can now be completed. · Rendering has been greatly improved: now the game runs on low-end systems with a reasonable framerate. · Other improvements include new icons for everything from new music and new outdoor environments including home models. Œ It is also a new container user interface. · As always, there are many patches.